Tweaked a few things in the dialogue system today and continued working on the battle system. I didn’t enjoy having all the text be shown at once, so I’m trying to get it to show character by character, but it’s a little issue if you have multiple text blocks and they all need to have different visibility. I also thought about doing some tweaks to the first area of the game you get into because some of my dialogue doesn’t make much sense, but it’s not a high priority at the moment! Let’s keep on pushing through this battle system core!
Time spent on the project so far: 27 hours
Currently working on: Battle system