I feel like we’re going to see the battle screen for a good while, at least until the first introduction fight is over (and then I’ll have more systems to dive into before the second tutorial fight), but right now I’m working on having buttons dynamically generated, helpful tooltips displayed if you hover over them (or hold shift and hit their number) and the buttons doing something if you click them. Tomorrow will be all about the enemy attacking!
Time spent on the project so far: 29 hours
Currently working on: Battle system