The ice gun fires snow balls that bounce on walls in almost predictable patterns. The fact that the initial trajectory is random means that it's a bit hard to aim with that weapon - a bit like the bomb that has a random arc and random shrapnel distribution - but it's power makes up for it and also the enemy-slowing ability. Against giant enemies it's also easy to use because you know there is a high chance the bullet will encounter the enemy in question. A few tweaks here and there and I'll be done with this weapon!
Currently working on: The ice gun
Time spent on the project so far: 297 hours
Screenshot after the jump: Ice gun trajectory