All the enemies are modified to fit the element you're in whenever you move to other versions of the world. Some details might also be different too, like in this case the entrance door at the top was at the left instead of the right. It's not a big difference, but in some places it will be more noticeable. Next room has a breakdown pit and a restoration altar, and they both kinda work this time!
Currently working on: Continuing the story
Time spent on the project so far: 130 hours
Screenshot after the jump: Fire world