In some maps of the game, you'll find challenge terminals, activate them and a challenge will start, sometimes it's to kill enemies under a certain time limit, other times it'll be more difficult and weird. Of course, to make any of this work, I have to create the actual system that governs the way challenges are triggered and what they do to the game. When I'm done with that, I'll have to add the reward of the first challenge, which is a gun part.
You're able to customize your currently equipped gun in 100RTBD, the way it works is simple, you have a grid - its size is based on one of your stats - and you drop parts in it. Gun parts have various effects, simple ones and more complex ones. None of this is implemented yet, of course.
Currently working on: Creating the challenge system and the gun customization system
Time spent on the project so far: 93 hours
Screenshot 23 after the jump: Beginning a challenge