I had to fix a few bugs with the first boss, as it was possible to stick him into the ceiling if you paused while he jumped. That's because my check for the menu to stop processing AI and stuff didn't stop processing of the physics as well.
But here it is, version 0.0.6.2, there's a ton of stuff left to be done, there is no sound/music, no support for controllers and moving from room to room causes a miniature freezing to occur, something that wasn't occurring while I was testing the game in Unity, but oh well.
Currently working on: Fixing the save freezing when moving between rooms issue
Time spent on the project so far: 193 hours