Still going on the battle system! Had to tweak a few things on my UI and on the battle flows, also changed the enemy you fight so it’s an actual enemy and not just a tutorial entity (that’ll be easier for the next tutorial and some random encounters as well). Now I’m at the point where the character has to run away from the fight, so I’m working on that running away effect!
Time spent on the project so far: 32 hours
Currently working on: Battle system