A lot of stuff was done since last time I posted, but I haven’t been working on Enemy Database as much as I wanted to. My other A Game By Its Cover jam games were all done in a week and were short affairs, but real life stepped pretty hard on my personal game development time, so….
In any case, all active and passive skills are done. I only have one system to finish and write the rest of the story and this’ll be completed. I tried to be a smartass and save while my game was recompiling and I just corrupted my save file so I’ll need to replay a bit of the game in order to get where I was with my development, I added some debug options so that shouldn’t take too long!
Time spent on the project so far: 42 hours