I’m now working on a village where you can do a few things and buy a very important item. I had to figure out a few more of my gameplay mechanic systems before I could continue creating more sections of the map. I also decided to more seriously plan the content of the game and see how much more I have left. This is a very superficial roadmap for the project, of course, because I’ll have more mechanics to create and some sections will take more time than others.
I think my biggest issue with Castle Of Illvision right now is that I just don’t take enough time to work on it. It’s not that the game isn’t interesting to me - it is - it’s just that I have less time than I once did and it’s really showing. Only 60 hours done since February, this is a real shame…
Time spent on the project so far: 60 hours
Currently working on: Village area
% of the game complete according to my current planning: 11%