Today I've improved the map screen a bit - you can drag it around to see all the rooms, if they go outside of the boundaries of the map - and I've tweaked the blood effect when you hit/kill enemies a bit. Now that the first Camellia Smile fight is done, I have to make the intermediary room and the fight against the Duplicator Smile.
- Time spent on the project so far: 102 hours
- Currently working on: More maps in Angel
- Screenshot: KAEDE Smith critically hitting the Camellia Smile