A few things done today; I've moved Power from the character to the weapon they use - I think that makes more sense - and I've worked a bit more on the TV. I decided that I wouldn't keep the 'you must kill X enemies to awaken this character' mechanic from the original Killer 7 since as a turn-based RPG with random encounters it would just mean that you need to grind a few enemies to get that, and that's just unfun busywork. Tomorrow I'll continue working on that UI, it should still take a while.
- Time spent on the project so far: 71 hours
- Currently working on: Character TV UI