Not to complain too much about Unity, but this move from 4 to 5 hasn't brought many good things for 100RTBD, for one, the editor crashes way more than it did before, I also dislike how the default selection tool was changed from position to freeform selection, Unity 4 didn't append dumb numbers after clones of game objects you made and now my MonoDevelop is generating weird tabulations everywhere. Some of these things can be fixed, but others are juste the way the engine has evolved, it's still a bit of a pain how these things change.
Also, Application.LoadLevel is now SceneManager.LoadScene, which requires Unity.SceneManagement, why's that?
Time spent on the project so far: 678 hours
Currently working on: Continuing the story