I lied, I still worked with shaders a bit today. I tried various things, distance-based shaders, mostly. It's interesting stuff, but not really what I want to 'learn' with 100RTBD. I more or less only want to make a huge world with a cohesive story and balanced progression that feels fun to play and explore, if I can manage to make it look weird or interesting in some way using shaders, that's good and all, but these aren't well spent hours. I'll probably keep messing around with these until I get an effect I'm satisfied with, but I really don't want that to take too much time.
Time spent on the project so far: 658 hours
Currently working on: Playing with shaders and working on a challenge