I've been fixing a few bugs today and yesterday and creating new rooms and cutscenes for the player to roam after they've found the way to go through ghost blocks. The bugs were mostly related to the way 100RTBD keeps tracks of the rooms you have visited during all of your adventures. I've also added the Enemy Viewer, an accessory that tells you about an enemy's Life, Armor, Damage and Bullet Damage. It's kinda useful if you want that info!
I've discovered a small sequence break I didn't plan for during the design doc writing phase of this project, but I think I'm going to leave it in. Well, right now that's what I'm thinking, the consequences might be too much for the story to be told, if that's the case, I'll do the necessary.
Time spent on the project so far: 563 hours
Currently working on: Continuing the story