Horror! I was working on the brand new Dark Gun that shoots black holes, but unity froze while I was transitioning between two rooms. That's when the game auto-saves, and it appears that it froze just the wrong way, deleting my saved data. I wanted to move on with new stuff before restarting the whole thing, so I tried to re-create a workable save file by hand. I'm wondering if it's worth it to spend some time to create a debug menu of sorts? Just a simple console where you could change in-game values directly, that would help future tests, but it would take some time to implement properly...
Another thing I've added, however, is the creation of a backup save file, whenever you select 'continue' on the main screen, it will create a backup.sav file for 100RTBD, so if the game crashes and you lose all your progress, you can at least recover from that. It's not a huge deal what happened today, but it's still a bummer ;(
Time spent on the project so far: 526 hours
Currently working on: Continuing the story, trying to fix my save
Screenshot after the jump: Catastrophic failure