Today went well as well! I finished a few rooms and added another mini-boss fight against two giant enemies. The framerate is pretty inconsistent in the darkness world, that must be because of all these sprites I'm drawing on-screen to make a dark effect. Is there a better way to do it? I'm not using real lightning so I couldn't just block it out, I know nothing about shaders... Well, one way to reduce the performance hit would be to decrease the number of sprites that make up the veil. The only drawback is the quality of the effect! It's already pretty blocky
Time spent on the project so far: 541 hours
Currently working on: Continuing the story