Today I've added the challenge room where you kill enemies while chain lightning moves between them. You have to be careful because the lighting deals very high damage and it moves kinda unpredictably. I've also been a bit surprised that the basic UnityEngine.Random.Range(min,max) function returns between (min,max-1) rather than (min,max) as I expected. I wonder if I'll have to change many other things!
I've also noticed that the player skill level could get to 3 around that point in the game, so I added level-3 functions to the various skills, that meant noticing that there are no altars/pits in state-5 so far and because of that, the teleport skill is a bit useless, and the player is stuck there without any options to go back and try its hand at earlier challenges. I fixed that and tested all skills, fixing a few glitches here and there, things are going smoothly.
Time spent on the project so far: 431 hours
Currently working on: Upgrading the skills and moving on with the game
Screenshot after the jump: High-voltage challenge