Buffs are a big deal in 100RTBD because they can let you increase your stats quickly in a pinch. While gear might also do the same job, some of it has positive and negative stats (+1 attack, -1 defense, for instance) and some might just be useful while providing no numerical bonus (like seeing the remaining health of your enemies). You can always use buffs to give that extra edge you need to defeat a tough boss.

I'm currently making another challenge room, but this time the reward will either be a gun part or a piece of gear. I'm also still thinking about making all the content now - enemies, items, skills - so I wouldn't need to bother with it much and could concentrate on making maps, but I'm still unsure.

Currently working on: Continuing the story

Time spent on the project so far: 282 hours

Screenshot after the jump: More buffs

Posted
AuthorJérémie Tessier