Sometimes, enemies get giant in my game, you'll fight many giant enemy as you go through it. Some say that you could theoretically fight each enemy in a giant form... They are going to have special powers and abilities that make them different from their usual smaller selves. The first one you encounter doesn't have anything fancy, more health, more damage, a bigger hit box, it's the first one, after all!

Now the player can die (your health could go down indefinitely before) and when you die, you basically reload into the room (like if you'd exited the game and selected 'continue' from the main menu). The game auto-saves each time you go through a door, so it wasn't too hard to do. Only a few issues with the way I save and load my objects. Now I have to do what happens when you defeat the first giant enemy and move onward!

Currently working on: Adding a boss fight, fixing the main menu, adding a way for the player to die

Time spent on the project so far: 82 hours

Screenshot 18 after the jump: Giant Worm

Posted
AuthorJérémie Tessier